Tuesday, 13 October 2015

Inspirations for my portfolio

After looking at numerous portfolios I found the running theme for colour is a dark one, usually a combination of black and grey or another dark colour. Lonewolf's page however features a top down render of a pistol and 2 bullets either side of the content. This would be a fantastic look for mine as I intend to have props on my portfolio as well as vehicles and I could do the same effect, having a top down view of a scene with a gap in the middle for content. The main problem with this for me is my models are not as high quality as Lonewolf's are as they have been created specifically for showing off whereas mine are for in game. I think it could work if I were to created a diorama dedicated to the background of my portfolio however I don't believe I should do it as it places a lot of pressure on my modeling skills and currently I don't have the time or skill to be able to achieve a satisfactory result for something that would feature so prominently on my page. For that reason I think a two tone colour scheme would work better to my advantage. I would like to have a 'carbon texture' header with a main background of black to show off my work on and a thin medium grey line separating the two.

For the work layout I think the show reel will come first. That will show off the model to it's best and give the overall feel of the scene. Below them will be stills of the model to show off various angles of the model that might not be shown in the reel. It will also allow the viewer to see details that could be missed. Below them would be an untextured wireframe and the tri count for the main model and the scene. I would keep them separate to distinguish where the tris have been 'spent' in the scene and finally below that would be the texture sheets used, each overlaid on the other with a diagonal cut so you can see all the maps on one sheet. They will also have the sheet sizes on them.

I will have 4 pages on my header that will be present on every page for ease of access in an attempt to keep people interested and not get annoyed by constantly switching to the home page to get to another one. I'll have a home page, a vehicle, prop, about me and contact page. I decided not to put a resume page like most other portfolios as I have nothing to put in it. I have not worked for any companies or on any projects so it would be pointless doing one however once I have, hopefully, worked on a few projects I can add a resume page a list the games I have worked on and what I did on them. I can however add what programs I have worked with to the about page and adding my location should be useful but only really to employers near me. Employers further afield might go for someone closer too them so it will be a little bit of a risk. For the contacts page I will have my email address plus the logos of the various sites I am on such as Linkedin, Facebook or YouTube as well as any blogs I may have created to display work in progress.


Before I finalize what I want my portfolio to look like I want to look into how to various sites I can use to create portfolios and what default schemes they have as I might find something I like more or find a layout which compliments my work more. I will also look at how easy the sites are to use as I personally find that Weebly is hard to use and a little confusing. I think this will become a hindrance once I start adding more pictures, videos and text as the page gets more cluttered and confusing while I am editing the pages. I will look at forums and ask around in Facebook groups what sites people recommend to make a portfolio with or if it's best to create your own from scratch.

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