Tuesday, 3 November 2015

Aardvark Swift talk

The Aardvark Swift talk was quite illuminating. Even though it was surprisingly geared towards programmers I still got a little bit out of it. One issue I had and it is not the fault of the presenters was the fact that we know most of the things he was talking about and have gone over them quite rigorously already. The CV was a nice addition and supplemented the knowledge I gained from my careers interview. It was nice to get a games industry specific talk about CV and what studios want to see on them. I think signing up for their site would be a massive step forward for me as LinkedIn and Artstation and good sites however GradsInGames seems like a perfect site to take full advantage of as they actively search for jobs specifically for graduates. However after looking at the site it seems that there are few jobs on the site. Whether this is temporary thing or if companies simply don't use the site I don't know however to be safe I signed up for their newsletters to hear about any jobs they may have.
I will most likely use the site to keep up to date with competitions that are hosted but when I checked they were only taking applicants for November 2016 which would unfortunately rule me out as I would have (hopefully) graduated by then which is a shame as the publicity would have hopefully done some good as well as saying that I have taken part in the competition and did hopefully quite well in it which should impress employers.

On the whole I think this presentation would have been better if we had it earlier in the year as I feel that we covered most of the topics in more detail in the lectures rendering the Aardvark presentation somewhat useless in my opinion. Still useful in parts but on the whole it simply reiterated what we have already been taught.

No comments:

Post a Comment